Poco has finally made Poco M3 official and it is one of the most affordable smartphones from Poco. The main attraction of this phone is the design of its rear panel, definitely grabs the attention of the buyers. We can witness a rectangular black patch on the upper side of the rear panel. At the left side of that patch, it holds the rear camera module whereas on the right side, Poco official branding is there in white color. This design is something really cool as well as different. Now, let’s check out the other specifications of this Poco M3.
The Poco M3 runs the MIUI 12 which is based on the Android 10 OS (the latest Android 11 OS update will be there soon) and is powered by an octa-core Qualcomm Snapdragon 662 (11nm) SoC chipset. Regarding the display, this phone features a 6.53-inch FHD+ IPS LCD with a standard refresh rate of 60Hz. This phone is available in three different color finishes: Power Black, Cool Blue, and Flashy POCO Yellow.
The SD 662 SoC of this phone is paired with 4GB RAM and 64GB/128GB internal storage. Regarding the camera section, the Poco M3 offers a triple rear camera setup which includes a 48MP primary sensor, a 2MP f/2.4 dedicated macro, and a 2MP f/2.4 depth sensor. For the selfies, this phone has an 8MP selfie snapper at the front inside the waterdrop notch. This phone has a side-mounted fingerprint scanner, stereo speakers, and an IR blaster as well.
In terms of the battery, the Poco M3 offers a massive battery backup of 6,000mAH with the support of 18W fast charging. Moreover, this phone supports reverse charging at 18W of charging speed with the correct cable.
Coming to the pricing and availability, the Poco M3 will be up for sale on Black Friday, November 27. During the sale, this phone will be priced at $129 for the 4GB/64GB version and $149 for the 4GB/128GB model. After the sale ends, the price will become normal, $149 for the 4GB/64GB version and $169 for the 4GB/128GB model.
Antoine Griezmann has been silent since his presentation as a Barcelona player a season and a half ago. However, people have been harsh critics of the French forward ever since he signed for Barcelona.
The 29-year-old sat down with Jorge Valdano and spoke in-depth about a lot of issues circulating the player himself. The main reason why he agreed to talk is that “it is time to put things in their place because I have been putting up with things and comments for a long time and I said that enough is enough,” according to Griezmann himself.
When asked about the main reason why his time at Barcelona has been so harshly criticised, Griezmann pointed out that he had only been at Barcelona for a year and a half. During that time, he has been under three different coaches and has played in three very different systems.
He asked for more time to adapt, and is set on remaining at Barcelona despite media speculations that he will be moved on in January, or in 2021.
“With a little help from everyone, including journalists, if they don’t give me a lot of stick, that will help me. Let me be a bit calm, I know I have confidence and I will enjoy it again ”
“I have to respond and show that I have a place in this club ”.
Griezmann also cleared the air regarding the controversial statements made by his uncle and former advisor, Eric Olhats:
“Since the day I got married, I have no relationship with Eric Olhats. He was invited to my wedding and at the table of honor, he did not come, I am very pissed off and I have no relationship with him. He thinks of me like anyone, but he can do a lot of damage and hurt in a locker room, but Leo knows that I have great respect for him, I learn from him. And my uncle doesn’t know what football is about, a journalist comes to you and tries to get a phrase from him to create controversy ”.
Arsenal managed to earn a point at Elland Road despite being reduced to 10 men against a rather wasteful Leeds United side. The whites were on the front foot for the most part of the match, and most of Arsenal’s offense came from counter-attacks.
With that said, the club have not managed to score from open play in over 450 minutes in the Premier League. These stats have led to a rather disappointing recent run of form where even captain Aubameyang has failed to rescue the Gunners.
Arsenal have managed to win only one out of their last five League games, a win against Manchester United at Old Trafford. The only goal of the night came from the spot as Aubameyang gave the visitors the lead.
The North London club lost against Manchester City, Leicester City and Aston Villa without scoring a single goal. They drew against Leeds most recently to get only four points from a possible 15.
Talking about the club’s dismal recent run of form, Piers Morgan retweeted an ESPN post regarding Arsenal’s form.
Former Arsenal midfielder Jack Wilshere replied to the tweet with a few emojis to suggest that he could try helping his boyhood club out of their recent slump.
Wilshere moved across London to West Ham in 2018 before spending as many as 17 years with Arsenal. He has since found game time hard to come by, struggling with injuries. The player has been a free agent since the start of the season and recently spoke to talkSPORT regarding his next move:
“Not that I have regrets that I went to West Ham because in my head things would have turned out differently. But this time I am going to take my time and find something that suits me.
“I just want to be happy playing football again. When I first signed for West Ham and the first three games when I started, before I picked up a little injury, that was probably the last time I could tell you I was happy playing football.
“I want to go back on the pitch with a smile on my face and play 20 to 30 games a season where I am an important player for a team.”
Sony’s next-gen console is already available for purchase, and it seems that demand is high in the market. But unfortunately, we are still dealing with limited quantities of the next-gen console. The manufacturer earlier confirmed that it had reserved M.2 SSD expansion support for its ‘future update’. But now the company has again proved that another feature will be arriving via a software update.
The feature is none other than a variable refresh rate or VRR. It’s worth knowing that Sony is still planning on launching the part in the future update. But, Microsofts Xbox Series S|X has already supported the feature since its launch. VRR allows the Series S|X to alter the TV’s refresh rate to the in-game framerate.
In its blog, Sony stated, “PS5 hardware supports Variable Refresh Rate (VRR) through HDMI 2.1. After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR.”
The company is yet to outline its plan to enable VRR or M.2 SSD expansion support. But some of the famous games like DIRT 5 and Assassin’s Creed Valhalla already support VRR, and more games are expected to follow suit. The Series X and Series S has the advantage of VRR support, but Sony’s console has the advantage of its powerful hardware. With the release of VRR, Sony could very well gain a tremendous advantage over its rival.
Having launched its own UPI payment solution, Reliance Jio always has given users some or other kind of offers for making bill payments via their solution, and this time too they have brought a new offer called “Jio UPI AJIO Offer“.
This offers you get Ajio Coupons worth Rs.399 absolutely FREE! on making any Bill Payment:
Prepaid/postpaid mobile recharge (Other than Jio)
DTH
Landline
Broadband
Electricity
Water or Gas payments
of Rs.100/- or more through UPI tab in MyJio app, using their Jio UPI ID Offer validity – 12th to 30th November 2020
A new Spider-Man Remastered update has been released, and it also comes with the ability to transfer saves from the original PlayStation 4 game. The update not only brings the PS4 save transfer feature but also comes with improved quality and performance. The game’s ray tracing has been enhanced and fixes multiple issues like Rest Mode stability issues.
New Features
Added ability to download save games from Marvel’s Spider-Man (PS4) to Marvel’s Spider-Man Remastered
Fixes & Updates
Improved quality and performance of ray-traced reflections
Addressed various animation issues
Addressed various environmental art issues
Addressed various accessibility issues
Addressed a stability issue when resuming from Rest Mode
Spider-Man Remastered comes with graphics improvements over the original PlayStation 4 release and a 60 FPS Performance Mode and DualSense support.
The developers have worked on updating the city’s environment to take advantage of the new console. One of the most significant changes with the remastered version is the ray-traced reflections and ambient shadows. The game now offers accurate reviews on the windows of buildings and provides stunning looks to skies and weather
“Additionally, thanks to the power of the PS5 console, we’re now able to offer a high frame rate through Performance Mode, which targets a 60fps frame rate! This allows you to experience the beginning of Marvel’s Spider-Man Remastered storyline like never before. It feels amazing to play. That’s not all! We take full advantage of other next-generation PlayStation features like near-instant loading (don’t worry, you can turn back on those humorous fast-travel animations if you miss them), Spatial 3D Audio on compatible headphones, and the revolutionary DualSense controller’s haptic feedback and adaptive triggers.”
Students from more than 100 select colleges across the country will compete for a Rs 1 crore prize and scholarship pool
National, November 24, 2020: Mobile Premier League, India’s largest esports and mobile gaming platform, today announced the launch of College Premier League(CPL) – India’s Biggest College Mobile Gaming Festival. The League is India’s biggest competitive online mobile gaming and Esports championship for college students. As a part of this initiative, students will actively compete to win scholarships and cash prizes both at an individual level as well as at the institutional level, with a total value of Rs 1 Crore. (Terms and Conditions apply.) CPL is completely free for college students to participate in and has no entry fee.
Over the duration of the College Premier League, which begins on November 27, students from across the country will contend for top honours across a wide range of mobile games such as World Cricket Championship, Chess, Pool and Rogue Heist. The games were carefully chosen based on their interest and popularity among the students, as well as those that appeal to both regular and casual gamers. Competing colleges will be awarded points on the basis of their performance, which will see them through intra-college, regional, zonal, and national rounds. The finalists will get to livestream their games along with influencers such as comedian Tanmay Bhat on MPL’s social media channels potentially reaching an audience of over two million.
In a country with approximately 300 million gamers, India is one of the top five global gaming markets, making it rife with opportunities to build an Esports ecosystem at the collegiate level. Furthermore, through the College Premier League, MPL aims to identify, and nurture budding Esports talents in India.
Commenting on the launch of the College Premier League, Sai Srinivas, Co-founder and CEO, MPL, said, “Over the last few months, we have seen a tremendous boost in online gaming. Not just as a means of keeping audiences entertained, but also as a viable career option. The industry is growing at a fast pace with several options being created for players to go pro, supported by developers, marketing professionals, and more. Through the College Premier League, we are hopeful of creating awareness about these opportunities and their potential.”
As the go-to platform for gamers and developers, MPL has on-boarded over 50 games on its platform since its inception in 2018. Having partnered with several independent as well as established game developers, MPL has since opened up a new revenue stream for them to monetise their skills. Additionally, the College Premier League is also a part of MPL’s growth programmes to reach a cross section of users, following their successful associations with Indian and international professional sports leagues.
All India Radio was disappointed after they failed to convince BCCI to grant them the radio rights of IPL after trying for 6 months. But this time they clinch the rights.
AIR has bagged the rights of telecasting live commentary of the upcoming series against Australia. AIR will broadcast the commentary in all ten matches of India against Australia.
All India Radio CEO Shashi Shekhar Vempati said, “Yes, we have got radio rights for the series and AIR will be broadcasting all the matches. DD will show the white ball games.”
AIR already started the advertisement. The living legend of Bollywood Mr. Amitabh Bachchan is the main face of the advertisement.
In 35 seconds clip he said, “Deviyo aur Sajno, jab apne Men in Blue maidaan mei utrenge aur voh bhi apne sabse tagde rivals Australia ke saamne, aur voh bhi 9 mahino ke baad toh bhaiya time toh aa hi gya hai cricket ka asli rang dikhane ka. India vs Australia arha hai. Mai toh subah 8 bje dekhunga Sony ke sports channel par aur aap? Dekhiyega zarur. Dhanyavaad.”
Last year BCCI and AIR had entered an agreement that gives AIR every right to air every international and domestic match played in the country. The contract was signed for 2 years. For this agreement, cricket commentary was back on the radio after 5 years. Now they have clinched the radio rights of India’s foreign tour as well.
In what has become a one-sided war of words from Zlatan Ibrahimovic, it seems like the Swedish striker was unhappy with FIFA for allowing the organisation to use his image rights in the popular football game developed by EA Sports.
His post is captioned, “Who gave FIFA EA Sport permission to use my name and face? @FIFPro? I’m not aware to be a member of Fifpro and if I am I was put there without any real knowledge through some weird manouver. And for sure I never allowed @FIFAcom or Fifpro to make money using me.”
From the looks of it, this could be a development that one needs to keep their attention on.
Somebody is making profit on my name and face without any agreement all these years. Time to investigate
Image rights usage is always a problem considering how complex the business of football has become in recent times. Agents and reputation managers are always on the lookout to block out any misuse or non-permissible content of footballers, especially when it is a big player like Zlatan Ibrahimovic.
This could be a very big deal given EA Sports and FIFA are no small-timer organisations themselves. So it will interest to see whether all parties can come to a peaceful negotiation and settlement over this issue, otherwise FIFA gamers would be unable to see the mercurial forward in the game.
On the football pitch, however, Zlatan is tearing it up with a superb start to all competitions this season. He currently has 10 goals in 6 Serie A matches and also scored in a few more across the Europa League.
As with Milan themselves, he has risen and grown at the ripe age of 39 years old to lead the team from the front to strike shots at the opposition. The energy and athleticism are still there to harass defenders and with some help from the likes of Rebic, Theo Hernandez and Calhanoglu has found a golden scoring touch, and many will hope that this keeps on continuing.
The COVID-19 induced lockdown may have hit business sectors across the world, but the widespread adoption of digitization has resulted in the emergence of new sectors. Online gaming being one of the most booming sectors has seen a tremendous surge in its user base. Even though there are multiple sources of entertainment – television, videos, web series, and others, the online gaming industry has triggered higher engagement.
The number of COVID-19 cases are continuing to spread and the restrictions on social distancing have not been lifted yet. To combat boredom, stress, and isolation occurred due to the pandemic lockdown, people are betting on real money games – out of which, online poker has been one of the topmost preferences among the users. The online poker industry in India was already on its growth trajectory, but now it has burgeoned like never before.
The previous year has been positive for the growth of the online gaming industry in India. It has seen remarkable growth due to innovative revenue models – in-app purchases, real money gaming in online poker, rummy, etc. According to the statistics of KPMG, the Indian online gaming industry is projected to grow at a CAGR of 22% by 2023. This opens up a myriad of avenues for online poker to thrive in the market.
Number of active internet users
The COVID-19 pandemic has potentially accelerated digital adoption in India. This has directly impacted the overall growth of the online gaming industry. New and affordable smartphones have dominated the market that is continuing to attract an untapped user base in the country. Presently, India has over 560 million internet users and it has been estimated to reach up to 650 million by 2023. The surge in the number of active internet users is also the result of affordable mobile data packs being offered by multiple telecom operators. This has pushed the number of online poker players in India and is continuing to rise even after the lockdown.
Accessibility of mobile gaming
The advancement in technology has transformed the way games are being played. Previously, gaming consoles and PCs were offering offline gaming experience. However, the easy accessibility of mobile phones has replaced traditional gaming devices and shifted the user base to smartphones to play in a more comfortable zone. The portability, affordability, and robust configuration of smartphones has increased the user base of online poker gaming in the country. During the pandemic closure and social distancing era, smartphones are enabling the users to find ease in acquiring real-time and real money gaming experience through online poker.
Ease in digital payment methods
There is a steep surge in the adoption of digital channels for making payments during the pandemic closure. The adoption of digital payment methods is estimated to rise by 300 million users by 2022. Due to the stay at home orders, people who were not familiar with making online payments are enforced to use digital payment options. Furthermore, online gaming companies are using innovative methods that involve real money tournaments or in-app purchases to increase user engagement. Thus, the ease and security in online payments are widely catering to the needs of the users playing on real money.
Market of millennials
This is one of the significant factors driving the growth of the online poker gaming industry. India is the market of the young population with 75% of them being under the age of 45. This contributes to the online gaming industry at large volumes and makes it one of the biggest potential markets in the country. The younger population of India is passionate about playing games on their smartphones, especially that provides real-world experience. This creates a big space for the online poker gaming industry to propel and continue to capture the interest of the audience by offering them an opportunity to earn.
With companies coming up with revolutionary concepts in online poker gaming, the trend is moving on an upward growth path with great prospects. Several companies are integrating interactive features and formats to drive user engagement. They are transforming monotonous gaming experience into a real-world opportunity that is predicted to acquire more users and stay even after the COVID-19 subdues.