NVIDIA Announces The Lord of the Rings: Gollum with DLSS 3 and More

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Today, NVIDIA announced that The Lord of the Rings: Gollum™ will launch on May 25th with support for DLSS 3 and many other NVIDIA technologies. The game will also be available with DLSS 2 support on Firmament and Togges.

The Definitive The Lord of the Rings: Gollum Experience

The Lord of the Rings: Gollum™ is a story-driven stealth adventure game based on the books by J. R. R. Tolkien. Players take on the role of Gollum, a twisted and deformed creature who is on a perilous journey to reclaim the One Ring. The game will feature a unique narrative that explores Gollum’s thoughts and motivations, as well as a variety of gameplay mechanics that allow players to sneak, climb, and solve puzzles.

NVIDIA Announces The Lord of the Rings: Gollum with DLSS 3 and More

Multiply Performance with DLSS 3

DLSS 3 is a new version of NVIDIA’s AI-powered upscaling technology that delivers stunning visuals and improved performance. In The Lord of the Rings: Gollum™, DLSS 3 can deliver up to 3.5x the performance at 4K resolution with all settings maxed out and ray tracing enabled.

Enhance Image Quality with DLAA

DLAA is an AI-based anti-aliasing mode that uses the same technology as DLSS to deliver smoother, more detailed images. In The Lord of the Rings: Gollum™, DLAA can be combined with DLSS Frame Generation for the best possible image quality and performance.

Responsive Gameplay with NVIDIA Reflex

NVIDIA Reflex is a technology that reduces system latency, making games feel more responsive and competitive. In The Lord of the Rings: Gollum™, NVIDIA Reflex can reduce system latency by up to 56%.

More DLSS Games

DLSS is quickly becoming the standard for high-performance gaming. In addition to The Lord of the Rings: Gollum™, DLSS 2 is also available on Firmament and Togges. More DLSS games are expected to be released in the coming months.

For more information, visit the NVIDIA website.

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