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Google faces a class-action lawsuit over un-delivered Stadia promises

Nivedita Bangari by Nivedita Bangari
February 23, 2021
in Technology, Gaming
0
Google faces a class-action lawsuit over un-delivered Stadia promises

Cloud gaming comes with its fair share of troubles, and it seems that the gamers are still not up to the task of completely replacing their consoles with cloud gaming devices. Still, the pursuers of the technology firmly believe that once 5G becomes globalized, the true potential of cloud gaming will emerge.

Google is one such believer, and we all know how much the company is investing in the development of Stadia, its cloud gaming solution. In early 2019, Google vowed to deliver native 4K gaming, an array of innovative features, original games, and things like negative latency.

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Recently, the company released the State Share feature, which gave hope to the fans that the promises made by the Android maker will indeed come true. But, now it seems that it is doubtful to happen anytime soon.

While we all are quite unhappy with the delay and can only wait in agony, it seems that someone decided to take matters into their own hands. According to fresh sources, Jacqueline Shepherd has filed a class-action lawsuit in Queens County, New York, which primarily focuses on Google’s pre-release promises that “Stadia is more powerful than both Xbox One X and PlayStation 4 Pro combined […] [and will] provide ultra-fast, high quality, 4k 60 frames per second (“FPS”) resolution gaming.”

Yes, all games at launch support 4K. We designed Stadia to enable 4K/60 (with appropriate TV and bandwidth). We want all games to play 4K/60 but sometimes for artistic reasons a game is 4K/30 so Stadia always streams at 4K/60 via 2x encode.

— Phil Harrison (@MrPhilHarrison) October 9, 2019

Google did make some huge claims with its Stadia, and now those things have come to bite back at the company. According to sources, the Doom Eternal publishers id Software and Destiny 2 publisher Bungie are also singled out for making similar claims. The developer stated that both games would end up running at 1080p/60fps or upscaled 2160p/30fps on Stadia.

Reports also indicate that Google is also being accused of misrepresenting Stadia Founder’s Edition packages’ value, amongst other complaints in the lawsuit.

The lawsuit covers anybody who purchased the Stadia Founder’s and Premier Editions or a Stadia Pro subscription between the launch of the service and the suit’s filing.

Google is heavily invested in Stadia, and it is doubtful that it will take the lawsuit lightly. But the road to success is still a long and perilous journey. Google has vowed to continue selling games and Stadia Pro subscriptions; it seems the focus going forward will be licensing their cloud gaming tech out to other publishers and developers.

sources

Tags: GoogleGoogle Stadia
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