Sackboy: A Big Adventure gets DLSS 3 treat

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The rapid adoption of NVIDIA DLSS is evident with more than 280 DLSS-enhanced games and applications available today. DLSS 3 has been implemented in 30 released games, which is 7 times faster than the adoption rate of DLSS 2 in the first 6 months of its release.

As a testament to this trend, Sackboy: A Big Adventure is the latest game to receive a DLSS performance boost this week.

Sackboy: A Big Adventure Gets a DLSS 3 Performance Upgrade 

When Sackboy: A Big Adventure launched last October, it included support for DLSS 2 and featured ray-traced reflections, ray-traced shadows and ray-traced ambient occlusion effects. This adventure is a true test of mettle for any system when enjoyed in 4K with all options maxed out.

The latest update for Sackboy: A Big Adventure brings support for NVIDIA DLSS 3, NVIDIA Reflex and Shader Execution Reordering (SER), multiplying performance for GeForce RTX 40 Series gamers.

The latest update for Sackboy: A Big Adventure is available now.

On April 11th Full Ray Tracing Will Showcase  ‘Night City’ in a Whole New Light

As a reminder, next week the technology preview of Cyberpunk 2077’s Ray Tracing: Overdrive Mode will be released on April 11th.

The technology preview for Cyberpunk 2077’s Ray Tracing: Overdrive Mode enhances the game’s already-incredible visuals with full ray tracing, otherwise known as path tracing. It provides a sneak peek into the future of full ray tracing, and NVIDIA is working with CD PROJEKT RED on further full ray tracing enhancements, bug fixes, and performance optimizations.    

via NVIDIA

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