NODWIN

NODWIN Gaming Reports INR 106 Crore Revenue in Q1 FY26, Forecasts EBITDA Improvement

NODWIN Gaming, a prominent esports and youth entertainment company, reported a consolidated revenue of INR 106.04 crore for the first quarter of fiscal year 2026 (Q1 FY26). The company noted…

August 4, 2026
4 min read

NODWIN Gaming, a prominent esports and youth entertainment company, reported a consolidated revenue of INR 106.04 crore for the first quarter of fiscal year 2026 (Q1 FY26). The company noted that Q1 has historically been its slowest quarter due to business seasonality, yet it maintained stable revenue growth alongside enhanced operational performance.

The firm recorded an EBITDA loss of INR 11 crore in Q1 FY26. Projections indicate this loss is expected to improve to INR 7.53 crore in Q1 FY27, representing a 32% improvement. This trend is attributed to increased operational discipline and a strategic focus on efficiency.

NODWIN Business Strategy and Expansion

NODWIN’s business model leverages content as an initial engagement point for audiences to discover games, creators, and communities across digital platforms. This leads to live experiences, such as esports tournaments like BGMS, music festivals like NH7 Weekender, and fan conventions like Comic Con India, which aim to deepen audience engagement. This enhanced involvement facilitates monetization through brand sponsorships, ticketing, merchandise, and media rights, creating avenues for reinvestment in future content and experiences.

NODWIN

During the quarter, the company expanded its content portfolio with several new initiatives. These include projects in Trading Cards and Board Games, a premium pop culture merchandise segment, and The National Math Bee, developed in partnership with Bhanzu. NODWIN Gaming also announced the international expansion of its creator-led gaming entertainment IP, Playground, which is slated to launch in the United States this year, concurrently with its India edition. The company also confirmed the 2026–27 editions of its partnerships with Rusk Media, bolstering its entertainment content pipeline.

Publisher collaborations also saw developments, with NODWIN Gaming (https://nodwingaming.com/) and Garena agreeing to support the growth of Free Fire MAX in India. Beyond gaming, NODWIN’s partner support services expanded internationally, securing projects for the Saudi Football Federation and the Belgian Football Association.

Strategic Shifts and Operational Focus

The quarter marked a strategic adjustment in NODWIN’s long-term growth approach. Following the cessation of funding to Freaks4U, the company paused acquisitions to refine its M&A framework and integration processes, while demonstrating the strength of its organic business. NODWIN anticipates approximately 30% organic growth during the current financial year and is preparing to resume its acquisition strategy with an updated playbook.

Several business developments are expected to influence performance in upcoming quarters. A highly profitable global PUBG Mobile property, which occurred in Q1 FY26, has been rescheduled to Q2 FY27. NH7 has transitioned to a licensing model in India, directly impacting profitability. Comic Con India has moved from minimum guarantee agreements to direct ticket sales, aiming to align revenues and operating costs more closely with event performance and support higher attendance.

NODWIN further solidified its position within the global esports ecosystem by being appointed as India’s National Team Partner for the inaugural Esports Nations Cup 2026. The company is supporting Team India’s participation, with the nation having qualified across seven titles for the Riyadh Finals. For more on esports industry developments, visit TechnoSports (https://technosports.co.in/).

Operationally, NODWIN deployed over 10 internally developed AI-powered workflow solutions across various departments, including Finance, HR, Legal, Sales, and Production. These initiatives are projected to generate approximately INR 12 crore in software replacement-led cost savings over the next three years. The company also expanded its ESOP programme to cover all employees, contributing to an attrition rate below 5%. Founder retention across acquired businesses remains at 100%, with founders continuing to lead existing operations and drive new global initiatives.

Akshat Rathee, Co-Founder and Managing Director of NODWIN Gaming, commented on the results: “The first quarter is traditionally our lightest from a revenue perspective because of the timing of our largest properties, but the progress we’ve made on operating performance is encouraging. Over the past year, we have focused on building a stronger foundation by improving efficiency, refining our acquisition strategy, investing in technology, and expanding the opportunities around our Live and Content businesses. We are seeing that discipline translate into a healthier business.

Every step we are taking today is helping build a business that is increasingly ready for the responsibilities of the public markets. At the same time, we continue to expand our portfolio with new entertainment formats, international opportunities, and consumer products that strengthen our engagement with youth audiences. As we restart our acquisition journey, our focus remains on building an integrated global youth entertainment company with sustainable growth, strong founder-led businesses, and diversified revenue streams.”

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