SuperGaming, India’s leading game developer based in Pune, has announced the launch of the Team Deathmatch (TDM) mode for its highly anticipated homegrown game, Indus Battle Royale. This new gameplay feature follows the impressive milestone of Indus surpassing 11 million pre-registrations on the Google Play Store for Android.
Introducing TDM Mode
The TDM mode brings a new level of excitement with a 4v4 gameplay experience set on the brand-new map, Saaplok. Unlike the traditional battle royale format, TDM offers an adrenaline-pumping environment where players will respawn after being eliminated, ensuring non-stop action and engagement. The first squad to collectively reach 50 kills will be declared the winner.
Key Features of TDM Mode:
- Respawn Gameplay: Continuous action with player respawns.
- New Map – Saaplok: A fresh battlefield for intense combat.
- Winning Criteria: First squad to achieve 50 kills wins.
Enhanced Gameplay Experience
SuperGaming has made several enhancements to ensure a dynamic and immersive experience. These include reworked weapon sway, crosshair centering, and muzzle VFX. Achievements and kill confirmations have also been visually revamped, along with the introduction of a new UI widget called “ferrofluids.” This innovative widget not only accurately conveys the direction, intensity, and count of weapon fire and self-inflicted damage but also features a stylish design unique to the genre.
Roby John, CEO and Co-Founder of SuperGaming, shared his enthusiasm: “We are thrilled to introduce the Team Deathmatch mode in Indus Battle Royale. With TDM, players can expect a pulse-pounding experience that combines fast-paced action with strategic gameplay. The support from our community has fueled our development efforts, and we are confident that our players will embrace TDM and the new dimension that it brings to the game.”
Audio and Weapon Handling Upgrades
Players can look forward to a complete audio overhaul featuring dynamic voice lines, impactful interior reverb during combat, and a thrilling new endgame track with unique sound effects for victory and defeat. Weapon handling has received a significant upgrade, with gun responsiveness now visible during sliding maneuvers and while firing.
Customizable Weapon Load-outs
To enhance combat, TDM mode will offer four pre-made weapon load-outs, catering to various playstyles and ensuring balance:
- A27 Locust (Assault Rifle) & Judgement (Handgun)
- Devastator (Light Machine Gun) & R4-FTR (Handgun)
- V – Fury (Submachine Gun) & Kismet CS10 (Shotgun)
- Tempest CFA (Submachine Gun) & Vigil SR-14 (Semi-Automatic Sniper Rifle)
These load-outs prevent any single weapon or combination from becoming overpowered, bringing balance and a competitive edge to the gameplay.
Catering to All Players
The addition of TDM mode caters to both casual players seeking fast-paced action and competitive gamers looking for team-based challenges. It also provides squads a quick warm-up before diving into a full battle royale match. This mode diversifies gameplay within the Indus universe and broadens the game’s appeal to a wider gaming community eager for multiplayer modes.
Join the Beta
Indus Battle Royale is currently in closed beta. Gamers eager to experience it firsthand can sign up at Indus Beta to join the official waitlist. Once on the list, users will receive a direct link to download and play the game as soon as they are whitelisted.
For more information on Indus and the latest behind-the-scenes updates, visit their YouTube, Discord, Twitter, and Instagram pages, as well as the official Indus website.
Stay tuned for more updates and get ready to experience the thrill of Team Deathmatch in Indus Battle Royale!