Bright Memory: Infinite, a high-octane first-person shooter that initially launched on PC in 2021, will be released later this year on PlayStation 5 and Nintendo Switch, as well as the Xbox Series X|S version that was previously revealed.
As announced today at the Future Games Showcase, both the PS5 and Xbox Series X|S versions will fully support ray tracing with reflections in performance mode at 60fps or 120fps, with the PS5 version also utilizing the DualSense controller’s adaptive triggers. Meanwhile, the Nintendo Switch version will feature multi-sampling of TAA anti-aliasing and gyroscopic targeting, as well as running directly on the console rather than over the internet.
In Bright Memory: Infinite, players will take on the role of special agent Shelia to investigate the mystery of why a black hole occurred during Chinese New Year celebrations. A new trailer for Bright Memory: Infinite was also published, showcasing the game’s combat, which combines first-person shooter gunplay with hack-and-slash action game swordplay.
To take on future troops and demons from Chinese mythology, players will be able to combine both fighting tactics, using their acrobatic manoeuvres and psychic talents. The game also has a fully accessible, branching skill tree with new abilities and upgrades.
All of the cosmetic DLC from the PC version of Bright Memory: Infinite will be included with the console version of the game.
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