Roblox turned 20 this year, and it just used its biggest developer event to prove it’s nowhere near slowing down. At the 12th annual Roblox Developers Conference, the company unveiled a wave of updates spanning how players experience games, how creators build them, and how much creators can actually earn — with players having already logged 29 billion hours on the platform last quarter alone across 180+ countries.
Table of Contents
Roblox Big Announcements : Overview
| Category | Key Update | What It Means |
|---|---|---|
| Play | Roblox Everywhere | Games become standalone apps on mobile, PC, and consoles |
| Play | Play on the Web | Join games in-browser (Chrome first) with no install needed |
| Play | Play Offline | Single-player campaigns work without a network connection |
| Build | Build Expansion | Prompt-to-publish tool now live in Serbia and Singapore |
| Build | Scene Generator | Text + image prompt creates a ready-to-edit game scene |
| Grow | Roblox Wallet | Creators get real-currency payouts and daily automatic pay |
| Grow | Roblox Card | Spend earned balance directly, rolling out in 2027 |
Why This Matters for Creators
The “Build” tool is arguably the headline story here. Since its alpha launch in New Zealand, creators have published roughly 9,000 games through it — and 71% of those users had never touched Roblox Studio before. That’s a meaningful shift: game creation is becoming accessible to people with zero coding or design background, not just veteran developers.

On the earnings side, creators have collectively made over $5 billion since Roblox’s DevEx program launched in 2013, with $1.7 billion earned in the past year alone. Roblox Wallet and Roblox Card push that further by giving creators faster, more flexible access to real money instead of just in-platform currency — a sign the company is treating top creators more like small business owners.
Discovery is getting smarter too: Roblox’s ranking system now separately optimizes for younger players (who favor short-form games) and older players (who stick with deeper, long-term experiences), while also testing rankings based on how many new players a game brings to the platform.
For more gaming platform updates and creator economy news, check out TechnoSports’ gaming coverage for ongoing breakdowns of major industry announcements.
FAQs
1. When will Roblox Wallet be available to creators?
Roblox Wallet rolls out later this year to eligible U.S.-based independent creators aged 18 and older, with global expansion planned for next year.
2. Do creators need Roblox Studio experience to use Build?
No — Build is designed for prompt-based game creation. Data from its alpha launch shows 71% of creators who published a game with Build had never used Roblox Studio before.





