NVIDIA has just announced the addition of NVIDIA DLSS support to Activision’s Call of Duty games and with that, it has added another two games to its growing DLSS library. Both Naraka: Bladepoint and Mortal Shell have got support for NVIDIA’s revolutionary DLSS technology.
This helps boost frame rates without sacrificing performance; the feature is exclusive to GeForce gamers. NVIDIA was kind to provide us the performance improvement you can expect at 4K highest settings with DLSS:
Cold Symmetry’s Mortal Shell, the critically acclaimed single-player action RPG, received a major update on April 15th. That update adds ray-traced shadows and NVIDIA DLSS for GeForce RTX gamers. Performance increases up to 130% at 4K in the game with DLSS enabled.
24 Entertainment’s Naraka: Bladepoint – the highly anticipated melee-focused battle royale added support for DLSS in a closed beta that rolled out recently. The result was up to a 60% performance boost in 4K. Thanks to DLSS, all GeForce RTX 30 Series players are able to enjoy the game’s action at 60 FPS+ with max settings at 4K.
If you missed out on Naraka: Bladepoint’s last closed beta, you can sign up to participate in another that starts April 23rd – simply head to the game’s Steam page and click the “Request Access” button. When the time comes, selected gamers will be granted access to the test, and can check out the game and its NVIDIA DLSS integration for themselves.
NVIDIA DLSS Adoption Continues at a Rapid Pace
This news follows the addition of DLSS to numerous other games this year including People Can Fly and Square Enix’s Outriders, which launched April 1st with an NVIDIA DLSS integration that boosts frame rates by up to 73% at 4K.
Integration is also becoming simpler for game developers, following the launch of the Unreal Engine 4 plugin which enables developers to add DLSS to their titles with less than a day’s work. Last week Unity announced that DLSS would be added to their game engine by year’s end.