KRAFTON

KRAFTON Just Posted Its Biggest Q2 Ever — Here’s What’s Driving It

Nearly doubling revenue in a single year isn't luck — it's what happens when a decade-old shooter and a brand-new ocean survival game both fire at once. The headline numbersEaKRAFTON…

July 29, 2026
2 min read

Nearly doubling revenue in a single year isn’t luck — it’s what happens when a decade-old shooter and a brand-new ocean survival game both fire at once.

The headline numbers

KRAFTON reported record second-quarter 2026 revenue of KRW 1.29 trillion, up 94.9% year-over-year, with operating profit hitting KRW 410.9 billion, up 67.0%. The results mark the company’s best-ever Q2, powered by PUBG: Battlegrounds and the surprise breakout of ocean-survival sequel Subnautica 2, which crossed 5 million units sold within just 22 days of Early Access launch.

KRAFTON

EaKRAFTON rnings Snapshot

MetricQ2 2026YoY Change
Total RevenueKRW 1.29 trillion+94.9%
Operating ProfitKRW 410.9 billion+67.0%
PC RevenueKRW 560.4 billion+155.1%
Mobile RevenueKRW 451 billion+5.5%
Console RevenueKRW 23.8 billion+143.3%
Subnautica 2 Units Sold5 million+ (in 22 days)

What’s fueling the growth

PC revenue crossed KRW 500 billion for the first time in a single quarter, driven largely by new PUBG modes like Xeno Point and a PAYDAY collaboration that boosted user engagement. The PUBG IP Franchise, which includes BATTLEGROUNDS MOBILE INDIA (BGMI), saw first-half revenue rise 25% year-over-year, with KRAFTON continuing to expand user-generated content tools and adding global IP collaborations spanning K-pop, automotive brands, Naruto, and Spider-Man.

Subnautica 2 has been the standout new title, pulling a “Very Positive” Steam rating and ranking among the best-selling games released in 2026. KRAFTON also confirmed five new titles — including a fresh PUBG-based project — will debut at gamescom 2026 in August, alongside continued shareholder returns through treasury share buybacks and cancellations totaling KRW 431.5 billion so far this year.

For ongoing coverage of BGMI’s growth in India and KRAFTON’s broader gaming ecosystem, check TechnoSports’ BGMI and KRAFTON coverage.

FAQs

Q1: What drove KRAFTON’s record Q2 2026 revenue?

Strong PUBG IP Franchise growth and the breakout success of Subnautica 2, which sold over 5 million units in 22 days.

Q2: Is BGMI part of KRAFTON’s revenue growth?

Yes — BATTLEGROUNDS MOBILE INDIA continues contributing to the PUBG IP Franchise’s 25% first-half revenue growth in 2026.

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