Mobile cricket gaming just levelled up. Hitwicket has launched Squad Rush, its most ambitious multiplayer mode yet — a 4-player team experience built around strategy, coordination, and real-time social play. If you’ve ever wanted to grind milestones with your squad while trash-talking via voice chat, this one’s for you.
Hitwicket Squad Rush — Everything You Need to Know
| Feature | Details |
|---|---|
| Players | 4-player squad |
| Format | Rotating strike — 5 balls per player |
| Shared Wickets | Pool determined by squad strength |
| Milestones | 7 progressively harder targets |
| Powerups | Randomly assigned; fully refilled after Milestone 5 |
| Shot Selection | 0, 1, 2, 4, 6 — probability-based |
| Voice Chat | Built-in, real-time |
| Lobby Options | Private (invite friends) or Public |
How Squad Rush Works
Squad Rush builds on Hitwicket’s existing Co-Operative format but pushes it into entirely new territory. Four players form a single squad, each facing five balls before the strike rotates to the next teammate. Together, the squad shares a pool of wickets determined by overall squad strength — meaning every dismissal hurts the whole team, not just one player.
The squad must work through 7 progressively harder milestones, each requiring a target number of runs off a set number of balls. Fail to clear a milestone or lose all shared wickets, and it’s game over.


What keeps everyone glued even while waiting for their turn? Powerups. Unlike standard Co-Op where all six powerups are chosen upfront and used once, Squad Rush randomly assigns powerups to each player — adding an element of surprise and adaptability. The real game-changer: powerups are fully refilled after Milestone 5, giving squads a fresh arsenal exactly when the pressure peaks.
Cricket has always been a team sport at heart, and Squad Rush finally brings that same collective spirit to mobile gaming in a deeply engaging format.
For more gaming news and mobile game launches, check out TechnoSports’ gaming section.
Real-Time Voice Chat — The Social Layer That Changes Everything
One of Squad Rush’s standout features is its built-in voice chat, letting teammates coordinate strategy, call out shots, and react in real time — making every session feel live and electric rather than isolated. Pre-defined chat bubbles add another layer of quick communication for those who prefer text.
Players can jump into a private lobby to play with friends or enter a public lobby to meet new players entirely — making Squad Rush both a squad bonding tool and a community discovery feature. New players can learn strategies from strangers, try special abilities from lineups they don’t own, and expand their Hitwicket game sense organically.
About Hitwicket & Metasports Interactive
Hitwicket is developed by Metasports Interactive, a Mumbai-based mobile-first competitive sports gaming company. Since its launch in 2020, Hitwicket has grown to over 18 million players across 109 countries, backed by Prime Venture Partners, Horizon Ventures (Singapore), and cricket commentator Harsha Bhogle. The company recently raised a $20 million user acquisition funding from London-based Metica, underlining its global ambitions.
Stay updated on India’s booming gaming industry at TechnoSports.
FAQs
Q: Can I play Squad Rush without a pre-formed group of four friends?
Yes — Squad Rush offers both private lobbies for friend groups and public lobbies for spontaneous matchups, making it accessible to every type of player.
Q: What happens to powerups in Squad Rush after Milestone 5?
Unlike standard Co-Op, powerups in Squad Rush are randomly assigned to each player and get fully refilled after Milestone 5, giving squads a powerful boost right when the challenge gets toughest.





