Gotham City will be featured again in the next video game Gotham Knights, this time with an even larger representation, seven years after Rocksteady’s Batman: Arkham Knight was first released.
While the game may appear to be pretty similar to the final installment of the Batman: Arkham trilogy, WB Games Montréal’s animation director, Lloyd Colaco, stated to Gamereactor that every single animation frame had been completely redone.
Absolutely. Absolutely. It was also one of the things that got me most excited about this project. The fact that there is no shared legacy. Every keyframe or every frame of animation in this game is brand new, and yes, it’s not just four different characters, it’s four different fighting styles with different weapons. Combining all of that into combat and how they traverse around the city was a blast, and just shooting with an insane amount of talent and coming up with choreography and moves that make sense to their personality was amazing
One more thing to add to that. I didn’t have to convince any stunt actors to come and work on this project. That helped. ‘Oh wow, you’re getting to do all of these different fight styles? Sign us up. That was cool.
I can’t state enough how Lloyd’s team did an excellent job distilling the essence of each character’s personality and style within their animations even to the smallest details. Just pay attention and keep your eyes on them. You will always see something interesting that will make you go ‘oh, that’s very much that character’.
On October 25, Gotham Knights will be made accessible on PC, PlayStation 5, and Xbox Series S|X. It supports up to three players in co-op, and players can even select the same characters.
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