AMD published a new blog post this morning highlighting the rate of FidelityFX Super Resolution 2.0 (FSR 2.0) adoption across video game titles and developers. According to AMD, FSR 2.0 will soon support 16 new games, including huge names like Hitman 3 and Microsoft Flight Simulator.
The adoption of FSR 2.0 by game developer studios is also encouraging, with 19 new studios employing AMD’s upscaling technology. ACME Game Studio, Arkane Lyon, Asobo Studio, CCP Games, GIANTS Software, IO Interactive, Luoxigu Network, Obsidian Entertainment, Perfect World Games (developer of Perfect World and Swordsman), Reflection/Bandai Namco, Respawn Entertainment, rct.ai, Santa Monica Studio, Soulive/Netmarble F&C, Striking Distance Studios, Tag Studio, Thunder Fire, and Thunder Fire Interactive are among the companies
FSR 2.0 support has now been included in 16 additional games, bringing the total number of updated games to 19. A few of the upcoming games are Abyss World, Asterigos, Delysium, EVE Online, Forspoken, Grounded, Hitman 3, Microsoft Flight Simulator, NiShuiHan, Overprime, Perfect World Remake, Rescue Party: Live!, Super People, Swordsman Remake, The Callisto Protocol, and Unknown 9: Awakening. Games like God of War, Death Loop, and Farming Simulator 22, already support FSR 2.0.
AMD also announced that support for FSR 1.0 will be increased at the same time
Version 1.0 is now supported by Arma Reforger, Assassin’s Creed Valhalla, Dolmen, Hitman 3, Raji: An Ancient Epic Enhanced Edition, Sniper Elite 5, The Elder Scrolls Online, and V Rising.
Given that FSR 2.0 is now publicly available, this may appear strange. The more straightforward upscaling approach in FSR 1.0, on the other hand, uses far fewer GPU resources. Furthermore, game developers will discover that the requirements for version 1.0 are less stringent. Due to these two features, FSR 1.0 may be more appealing than FSR 2.0. Nothing, however, stops game developers from merging the 1.0 and 2.0 versions in a single game.
AMD Radeon RX 6950 XT and RX 6750 XT GPUs, along with a Ryzen 7 5800X3D CPU and 3600MHz DDR4 RAM, were utilized to test AMD’s latest “6×50 XT” series GPU
Surprisingly, AMD also stated that FSR 1.0 support will be expanded at the same time. Arma Reforger, Assassin’s Creed Valhalla, Dolmen, Hitman 3, Raji: An Ancient Epic Enhanced Edition, Sniper Elite 5, The Elder Scrolls Online, and V Rising are now compatible with version 1.0.
Given the fact that FSR 2.0 is now available to the public, this may appear unusual. In contrast, the relatively easy upscaling solution in FSR 1.0 consumes much fewer GPU resources. Additionally, game makers will find that the criteria for version 1.0 are less demanding. FSR 1.0 may be more enticing than FSR 2.0 due to these two qualities. However, nothing prevents game developers from combining the 1.0 and 2.0 versions into a single game.
AMD’s latest “6×50 XT” series GPUs were tested using the Radeon RX 6950 XT and RX 6750 XT GPUs, as well as a Ryzen 7 5800X3D CPU and 3600MHz DDR4 RAM. Even though the 6650 XT is technically part of the testing suite, AMD unintentionally duplicated the 6750 XT’s slides twice in Farming Simulator 22, thus we won’t know how it performs until AMD fixes the editing problem.
With the RX 6750 XT under identical settings, we see the same behaviour, albeit at a slightly lower frame rate, which is to be expected. At native resolution, frame rates aren’t great, with an average FPS in the low 40s. In contrast, quality mode boosts the frame rate to an average of 54 frames per second. The balanced option is only modestly better at 58 FPS.
Unfortunately, AMD made an editing error in their paper and included many slides of the RX 6750 XT, therefore there are currently no RX 6650 XT results in Farming Simulator 22. However, AMD states that with the 6650 XT, FSR 2.0 improves performance in Farming Simulator 22 by up to 1.4x at 4K.
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