A new patch has been released by Insomniac Games for Marvel’s Spider-man: Miles Morales, which improves ray traced reflection’s quality on the PS5 version of the game. This game Marvel’s Spider-man: Miles Morales released as a PlayStation 5’s launch title in November of the previous year.
After the release, Insomniac adds this “Performance RT graphics mode which allows this game to be played with Ray tracing at 60fpbs. The new version of patch 1.10 introduces the typical bug fixes and grows the RT reflection in the graphics mode called “Performance RT”. This mode runs at 60fps with a great resolution which is near 1440p.
This is the same as how the studio improves the resolution of RT reflections in the Ratchet and Clank: Rift Apart game recently released. The studio applying the same methods back to this game, Marvel’s Spider-man: Miles Morales. The question is, will we see this game, Spider-man: Miles Morales get the same care with a 120 Hz mode as we saw with the game Ratchet and Clank: Rift Apart this week.
The clearest thing right now is that Insomniac Games is only getting better. They are competing with themselves. One of their games, Ratchet and Clank: Rift Apart, is one of the first PS5 games in this entire generation, with four performance profiles. It is not going to be surprising if Marvel’s Spider-man: Miles Morales will boast the same.
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