Techland has done a great job on improving the skill tree of Dying light 2 Stay human this year. The game has a huge skill tree which is divided into two parts parkour points and combat points. Skill points can be gained by completing main quests and side quests.
You will get skill points according to the mission’s particular focused trait, towards combat or parkour, then you will get that particular point. It’s like if you do a mission with a lot of running and vaulting then you will gain parkour point and if you do a mission that mainly consists of beating zombies or some people.
Parkour skill points
Parkour skills are most effective as the map is full of climbing and parkour spots so you will need some skill to run through the lanes of Dying light 2 to stay human. The map is very well designed and suits parkour. Be careful of heights because they will give you massive fall damage depending on your health and the height of the building you are falling from.
Combat skill points
The combat is of use when you face a bunch of zombies or a fighter with a high skill level. When it comes to combat fighting the infected during the day cause it gets more dangerous to fight with them during the nighttime.
So unless it’s of an absolute necessity don’t go out during the night you can find a safe house and activate the power using the fuse box and if there is a wardrobe or anything that can cover the entry then do it. It will be safe now to stay and spend the night there.
In the end, it’s good that they diverged their skill point system by diving them into parkour and combat skill, I really liked it.