Sony has recorded a staggering $204 million impairment loss against Bungie’s assets, admitting that Destiny 2 sales and player engagement have fallen short of expectations set during the 2022 acquisition. The once-dominant shooter now faces its lowest player counts in years.
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Destiny 2 Selling Worse than Expected
Sony CFO Lin Tao revealed during the Q2 FY2025 earnings call that “the level of sales and user engagement have not reached the expectation we had at the time of the acquisition of Bungie”, forcing Sony to downwardly revise business projections and record a ¥31.5 billion ($204 million) impairment loss.
| Metric | Details |
|---|---|
| Impairment Loss | $204 million (¥31.5 billion) |
| Acquisition Cost | $3.6 billion (2022) |
| Current Status | Player counts at 2018 lows |
| Next Release | Renegades expansion (Dec 2, 2025) |
| Marathon Launch | Before March 2026 |
| Live Service Revenue | 40% of PlayStation first-party |

Bungie’s Uncertain Future
Destiny 2’s player numbers have slipped to new lows on Steam, falling below the lows seen during Curse of Osiris in 2018, signaling deep community dissatisfaction. Players cite aggressive monetization, content vaulting (removing paid expansions), and lack of meaningful updates as primary grievances.
The $3.6 billion Bungie acquisition in 2022 was meant to bolster Sony’s live-service ambitions, but changes in the competitive environment have significantly impacted performance. Titles like The First Descendant, Warframe, and upcoming games like ARC Raiders now compete directly with Destiny 2’s looter-shooter formula.

When asked about future risks, Tao clarified that while goodwill remains supported by PlayStation’s broader game segment, both Destiny 2 and the upcoming Marathon face potential additional impairment losses if they fail to meet expectations. Learn more about Sony’s gaming strategy on their official PlayStation website.
Bungie’s real test arrives with Marathon, scheduled for March 2026. If it underperforms, Sony may fully integrate Bungie into PlayStation Studios, ending the studio’s independence. For more gaming industry news, visit TechnoSports.
The December 2 Renegades expansion, featuring Star Wars-inspired content including lightsabers, represents Destiny 2’s attempt to revive engagement. However, with player trust eroded after years of controversial decisions, rebuilding momentum won’t be easy.
FAQs
Why did Sony record a $204 million loss on Bungie?
Destiny 2’s sales and player engagement fell significantly below Sony’s 2022 acquisition expectations, forcing an impairment loss on intangible assets.
What happens if Marathon fails to meet expectations?
Sony may record additional impairment losses and could fully integrate Bungie into PlayStation Studios, ending its operational independence.






