When REPO launched on Steam in February 2025, few predicted it would become one of the year’s most captivating multiplayer horror experiences. Developed by Semiwork, this co-op horror game has maintained an impressive player base months after release, proving that the appetite for team-based terror remains insatiable.
Table of Contents
REPO At a Glance
| Metric | Statistics |
|---|---|
| Developer | Semiwork |
| Release Date | February 26, 2025 |
| Platform | Steam (PC) |
| Genre | Co-op Horror, Multiplayer |
| Max Players | 6 players per session |
| Current Players | ~43,952 (as of November 2025) |
| 24-Hour Peak | 194,925 concurrent players |
| All-Time Peak | 271,571 (March 23, 2025) |
| Gameplay Focus | Physics-based object retrieval in monster-filled locations |
The Numbers Tell a Thrilling Story
As of November 2025, REPO maintains a robust player base with approximately 43,952 active players online at any given moment. According to SteamDB tracking data, these numbers fluctuate significantly during peak hours, demonstrating healthy engagement patterns that distinguish successful multiplayer games from flash-in-the-pan releases.

The recent 24-hour peak reached an impressive 194,925 concurrent players—a figure that would make many AAA studios envious. This sustained interest, nine months post-launch, speaks volumes about REPO’s ability to keep players coming back for more spine-tingling adventures.
From Launch to Legend
REPO’s journey began with an explosive debut. On March 23, 2025, roughly a month after its February 26 launch, the game hit its all-time peak of 271,571 concurrent players. This remarkable achievement positioned REPO among the most successful indie game launches of 2025.
While natural player count decline is inevitable for any game, REPO’s retention metrics remain impressive. The game continues to outperform numerous AAA titles and established indie favorites, cementing its position as a dominant force in the horror co-op genre.
For those interested in multiplayer gaming trends and player retention strategies, REPO serves as a fascinating case study in maintaining community engagement through challenging gameplay and social mechanics.
What Makes REPO So Compelling?
The game’s unique premise combines cooperative gameplay with horror elements in a way that creates memorable shared experiences. Up to six players team up to explore haunting, monster-infested environments while retrieving physics-based objects—a simple concept that becomes increasingly complex and terrifying in execution.
The physics-based mechanics add an unpredictable element to each session. Objects behave realistically, making every retrieval mission feel distinct. Combined with the constant threat of lurking monsters, players must communicate effectively and work together to survive and succeed.
Monthly Performance Snapshot
While the article’s source data shows historical trends, the consistent presence of tens of thousands of daily players indicates REPO has successfully transitioned from launch hype to sustained community engagement. The game’s ability to maintain nearly 200,000 players during peak times demonstrates impressive staying power.
Factors contributing to this longevity include:
Regular Content Updates: Semiwork continues supporting the game with patches and improvements
Strong Social Play: The 6-player co-op format encourages friend groups and community building
Replayability: Procedural elements and varied monster encounters keep experiences fresh
Accessibility: Unlike some horror games, REPO’s cooperative nature makes scary content more approachable
Streaming Appeal: The game’s unpredictable moments create entertaining content for viewers

Comparison to the Horror Genre
REPO’s success positions it favorably within the competitive horror gaming landscape. Games like Phasmophobia, Lethal Company, and Content Warning paved the way for cooperative horror experiences, but REPO carved out its own niche with physics-based gameplay mechanics and larger team sizes.
The sustained player count suggests REPO has achieved what many indie developers dream of—creating a “evergreen” title that continues attracting and retaining players long after the initial marketing push.
The Future Looks Bright (and Terrifying)
With nearly 44,000 players regularly engaging with the game and peak times seeing almost 200,000 concurrent users, REPO shows no signs of fading into obscurity. The developer’s continued support and the community’s enthusiasm suggest this horror phenomenon has plenty of life left.
For prospective players wondering if it’s too late to jump in, the healthy player count ensures quick matchmaking and an active community ready to welcome newcomers—or terrify them alongside experienced veterans.
The official Steam page provides access to REPO, along with community reviews and detailed gameplay information for those curious about joining the tens of thousands already exploring its nightmarish corridors.
Frequently Asked Questions
Q: How many people are currently playing REPO on Steam, and has the player count remained stable since launch?
A: As of November 2025, REPO maintains approximately 43,952 active players at any given moment, with 24-hour peaks reaching 194,925 concurrent players. While the game’s all-time peak of 271,571 players occurred on March 23, 2025 (about a month after its February 26 launch), the current numbers remain remarkably healthy. The game has experienced natural player count decline from its explosive launch, but it still far exceeds most AAA titles and indie games, demonstrating impressive retention for a horror co-op title nine months post-release.
Q: What makes REPO different from other co-op horror games, and why has it maintained such strong player numbers?
A: REPO distinguishes itself through several unique features: it supports up to 6 players per session (larger than most co-op horror games), incorporates physics-based object retrieval as its core gameplay mechanic, and combines these elements with monster-filled environments that create unpredictable, memorable moments. The game’s sustained popularity stems from its replayability, strong social play elements, accessibility for players new to horror games, and the developer Semiwork’s continued support with updates and improvements. These factors have helped REPO transition from launch hype to genuine community staying power.






