After 15 years of waiting, Vampire: The Masquerade – Bloodlines 2 has finally launched with a comprehensive achievement system featuring 65 trophies spanning story completion, combat mastery, collectibles, and creative kills. Whether you’re hunting that elusive Platinum or just want to experience everything Seattle’s vampire underworld has to offer, this complete trophy guide breaks down every achievement and how to unlock them.
Table of Contents
Vampire: The Masquerade Trophy Overview: The Road to Platinum
The game features a well-balanced trophy distribution that rewards both natural progression and creative experimentation. Here’s the breakdown:

| Trophy Tier | Count | Notable Requirements |
|---|---|---|
| Platinum | 1 | Unlock all 64 other trophies |
| Gold | 10 | Complete game with each clan (6), story endings (3), max progression (1) |
| Silver | 16 | Combat challenges, collectibles, story milestones |
| Bronze | 38 | Creative kills, exploration, Blood Resonance feeding |
Source: Paradox Interactive Official Site
Most trophies are achievable in a single playthrough, but the Platinum requires at least 4-6 playthroughs due to clan-specific and ending-based achievements. Budget approximately 80-100 hours for 100% completion.
For more Bloodlines 2 guides and walkthroughs, visit our RPG guides section.
The Platinum Trophy: A Full-blooded Elder
Requirement: Unlock all 64 trophies in the main game
This is your ultimate goal. The good news? No trophies are missable if you’re careful, and most can be naturally obtained through multiple playthroughs focusing on different clans and story endings.
Gold Trophies: The Elder’s Path (10 Total)
These require significant time investment and multiple playthroughs:
Story Completion Trophies (6):
- An Elder Unchained: Complete the game (any ending, any clan)
- The Silence of the Blood: Complete as Banu Haquim Elder
- A Lesson from the Rabble: Complete as Brujah Elder
- The Warlock Ascendant: Complete as Tremere Elder
- A Noble Legacy: Complete as Ventrue Elder
- The Shadows Prevail: Complete as Lasombra Elder
- The Rose Bites Deep: Complete as Toreador Elder
Pro Tip: Your first playthrough should be your “learning run” on Normal difficulty. Choose the clan whose playstyle appeals most, then tackle others in subsequent runs.
Ending-Based Trophies (3):
- A City Unchained: Finish with Phyre controlling Seattle
- A City of Kinship: Finish with an agreeable companion
- A City in Flames: Finish with I.A.O. attacking Seattle
Plus two additional ending variations involving Katsumi, Tolly, and Lou taking control.

Progression Trophy (1):
- The Blood is Strong: Unlock and equip ALL abilities and perks for your clan (requires extensive XP grinding)
Boss Trophy (1):
- Spoiling the Fruit: Face and defeat the Gardener (story-related)
- What’s in the Box?: Destroy Prince Campbell using Phyre (specific ending choice)
Silver Trophies: Mastery & Exploration (16 Total)
These require skill, exploration, and specific tactical approaches:
Combat Mastery:
- By Royal Decree: Combine Mass Manipulation + Terminal Decree to eliminate 6+ enemies simultaneously
- I Curse You All!: Combine Blood Curse + Blood Salvo for 4+ enemy kills
- Silent Death: Eliminate 50 enemies without alerting them (stealth playstyle essential)
- A Diva Defeated: Complete Ysabella’s masterpiece with locked abilities on Normal/Hard
Story Milestones:
- The Burning of the Books: Escape Willem’s hallucinations
- Unmasking an Anarchist: Confront Damsel
- Artistic Merit: Convince Ysabella to return your powers
Collectibles:
- Elder Bibliomaniac: Collect 50 Codex entries as Phyre
- History Buff: Trigger every audio exhibit at Seattle Underground Tour
- That’s the Spirit: Complete every Spirit’s Touch conversation in one playthrough
Special Actions:
- The Embrace: As Phyre, sire a Childe (create a new vampire)
Explore more achievement hunting strategies on our gaming achievements page.
Bronze Trophies: Creative Kills & Exploration (38 Total)
These are the most fun and experimental achievements, rewarding creative combat and thorough exploration:
Clan-Specific Combat:
- Master of the Bladed Hand: Hit 4+ enemies simultaneously during Split Second
- Bowled Over: Knock down 5 enemies with single Brujah Charge
- Chain Lightning: Eliminate 5 enemies with one Lightning Strike
- An Unseen Judgement: Eliminate 7 enemies with single Unseen Aura use
Creative Elimination:
- Catch!: Destroy enemy with their own grenade
- Return to Sender: Destroy vampire with their own gun
- Silent But Violent: Explode enemy affected by Blood Curse + Mute
- Termination Without Notice: Eliminate enemy while Possessing them
- Total Recall: Eliminate enemy by teleporting into them with Recall
Collectibles (Three Tiers):
- Elder Reader: Collect 5 Codex entries
- Elder Bookworm: Collect 25 Codex entries
- Clean Up the Streets: Collect every Anarch tag
- Cutting the Feed: Disable every I.A.O. surveillance camera
- Crucifixation: Collect every Cross of Saint James
Blood Resonance Feeding:
- I Do Not Drink… Wine: Feed on citizens of every Blood Resonance type
- A Nice Cool Drink: Feed on all Phlegmatic Blood Resonance humans
- What Sup?: Feed on 30 citizens with no witnesses
- Blood Betrothal: Drink directly from willing vampire’s vein
Movement & Style:
- Wings of the Night: Travel 75 meters in single glide
- Frequent Flyer: Glide total distance of 1000 meters
- Fashionista: Wear 12 unique outfits in single playthrough (excluding default rags)
Story Choices:
- The Justice of the Mob: Give Benny Muldoon to Anarchs
- The Justice of the Prince: Return Benny to Camarilla
- A Willing Victim: Convince Veronica to be Lou Graham’s drink
- A Dire Warning: Convince Verona to avoid Lou Graham
Hardest Trophies to Unlock
Based on community feedback, these are the most challenging:
1. Silent Death (50 undetected kills) Requires dedicated stealth playthrough. Use Shadow Step (Lasombra), Obfuscate abilities, and patience. Save frequently.
2. The Blood is Strong (All abilities + perks equipped) Demands significant XP grinding. Complete all side missions, feed strategically for bonus XP, and save this for a dedicated completionist run.
3. By Royal Decree (6+ enemies with combo) Requires specific clan abilities and enemy positioning. Works best in late-game encounters with large enemy groups.
4. A Diva Defeated (Ysabella fight with locked abilities) One of the few “skill check” trophies. Study her patterns, dodge carefully, and bring healing items.
Missable Trophies Warning
Good news: Most trophies can be obtained post-game or in multiple playthroughs. However, some story-choice trophies are mutually exclusive:
- The Justice of the Mob vs. The Justice of the Prince (Benny Muldoon choice)
- A Willing Victim vs. A Dire Warning (Veronica/Verona choice)
- Various ending trophies (Phyre, companion, I.A.O., Katsumi, Tolly, Lou)
Solution: Make separate saves before key story decisions or plan for multiple playthroughs.
Optimal Platinum Roadmap
Playthrough 1 (35-40 hours):
- Choose your favorite clan
- Focus on collectibles (Codex, cameras, tags, crosses)
- Complete all side quests for XP
- Work toward combat-specific trophies naturally
- Choose one ending path
Playthrough 2-4 (15-20 hours each):
- Different clans for completion trophies
- Alternative ending choices
- Story-specific missables
- Rush main story while collecting remaining trophies
Playthrough 5-6 (If needed):
- Mop up remaining clan completions
- Final ending variations
- Any missed combat/collectible trophies
Cleanup:
- Dedicated stealth run for Silent Death if not achieved
- Creative kill trophies in specific encounters
- Blood Resonance feeding completion
Quick Tips for Trophy Hunters
✅ Save often: Manual saves before story choices prevent replaying entire sections ✅ Explore thoroughly: Collectibles are easier to grab during first playthrough ✅ Experiment with abilities: Many bronze trophies reward creative power combinations ✅ Track your progress: Keep notes on which Blood Resonances you’ve fed on ✅ Use guides for collectibles: All 50 Codex entries are scattered across Seattle ✅ Play on Normal first: Learn mechanics before attempting difficulty-specific challenges
Frequently Asked Questions
Q: Can I unlock all trophies in a single playthrough of Vampire: The Masquerade – Bloodlines 2?
A: No, achieving the Platinum trophy requires minimum 4-6 playthroughs due to mutually exclusive story choices and clan-specific completion requirements. There are 6 clan completion trophies (Banu Haquim, Brujah, Tremere, Ventrue, Lasombra, Toreador), meaning you must finish the game at least 6 times with different clans to earn all Gold trophies. Additionally, ending-based achievements are mutually exclusive—you can’t have both Phyre controlling Seattle AND a companion in charge in the same playthrough. Story choice trophies like “The Justice of the Mob” (give Benny to Anarchs) and “The Justice of the Prince” (give Benny to Camarilla) also conflict. However, most Bronze and Silver trophies related to combat, collectibles, and exploration can be earned in your first playthrough with careful planning, significantly reducing grinding in subsequent runs.
Q: What are the most time-consuming and difficult trophies to unlock in Bloodlines 2?
A: The most challenging trophies are: “Silent Death” (eliminate 50 enemies without alerting them) requires a dedicated stealth playthrough focusing on Obfuscate abilities, Shadow Step, and patient gameplay—one alert resets your streak for that encounter, making it mentally taxing. “The Blood is Strong” (unlock and equip all abilities and perks for your clan) demands extensive XP grinding through every side quest, optimal feeding for bonus XP, and potentially replaying sections—budget 40+ hours per clan for this. “A Diva Defeated” (complete Ysabella’s masterpiece with abilities locked on Normal/Hard) is a pure skill check requiring pattern memorization and dodge timing without your vampire powers. “Elder Bibliomaniac” (collect 50 Codex entries) is tedious exploration that’s easy to miss during story urgency. Finally, combination kill trophies like “By Royal Decree” (6+ enemies with Mass Manipulation + Terminal Decree combo) require specific clan builds, ability unlocks, and favorable enemy positioning—you might need to create ideal scenarios rather than waiting for them naturally.







