Sony plans to improve PS5’s cooling system through its software

Everyone is anxiously waiting for the arrival of next-gen consoles. The high-end specs offered by these consoles are top-notch and are being waited upon anxiously by the gaming community.

Today, let’s talk about Sony’s upcoming PlayStation 5 console. Recently, the console’s cooling system has become a topic for debate on online platforms. The discussion was that the next-gen console’s cooling fans are in no way powerful to support such a powerful piece of hardware.

The PlayStation 5 console has a massive internal cooling system that is composed of a gigantic fan. Sony argues that the cooling system’s Fan is sufficient to support the hardware, and the company has also stated that they will improve the Fan’s performance over time.

Now, one might argue that how can sony improve the performance of a piece of hardware?

Well, here’s the thing. The 120mm-wide and 45mm-thick double-sided intake fan has some smart software powering it. That software will improve Fan’s performance over time. It will do so based on the data which the console will gather from individual games.

Yasuhiro Ootori, Sony’s mechanical design chief in charge of the PS5, stated, “Various games will be released in the future, and data on the APU’s behavior in each game will be collected. We have a plan to optimize the fan control based on this data.”

According to sources, multiple temperature sensors are placed on the console’s mainboard. These sensors collect data while the APU runs any given game. The data is what will allow Sony to optimize the Fan on a per-game basis.

Yasuhiro Ootori also revealed some neat detail about testing the PS5’s cooling system in the official PlayStation 5 tear-down video. It involves a transparent chassis and pumping the smoke from dry ice to observe internal temperature effects.

Sony’s upcoming PlayStation 5 has already gone for pre-order sales and will start being released in the market from November.

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