The hopes of many disappointed Vita fans were abruptly revived when reputable industry leakers began reporting on a new PlayStation handheld last week. Sadly, it only lasted a few days, as Tom Henderson confirmed that the Q-Lite device won’t share many similarities with the beloved Vita after all.
Like the Logitech G Cloud and the Abxylute, it lacks built-in rendering capabilities and is a cloud-only device. It is also restricted to the PlayStation 5 ecosystem, and more specifically, Remote Play.
Of course, the PlayStation Vita could accomplish that when used in conjunction with the PlayStation 4, but it was also capable on its own. Furthermore, according to these rumours, the Q-Lite will not support other cloud services like PC’s GeForce NOW, Game Pass Ultimate, Boosteroid, and similar ones, rendering it useless for anyone who does not own a PS5.
The PlayStation device may eventually be hacked to work with PC cloud services, but that is something we won’t learn until much later.
This initial information dump has received, to put it mildly, a mixed response. However, it appears that we won’t have to wait long to hear Sony’s official announcement. Tom Henderson of the Iron Lord Podcast revealed during yesterday’s episode that according to his sources, the Q-Lite will be released in November along with a slew of new Sony products, such as the long-rumored PlayStation 5 console with a detachable disc drive, new earbuds, and new headsets.
Henderson added some additional commentary on the potential pricing later in the podcast. He began by stating that he was unable to obtain the information. Nevertheless, he thinks the Q-Lite ought to be viewed as a peripheral for the PlayStation 5 rather than a standalone handheld. Given that it will merely be a screen with a DualSense controller attached, he estimates that the device could retail for around $200.
In comparison to other Sony accessories, the DualSense Edge controller costs $199. Even though it lacks a screen and a battery, the DualSense controller—which is most likely to be used in the Q-Lite—offers many more features than the standard DualSense.
Even with that in mind, the system will still support the adaptive triggers and haptic feedback features, which have frequently been Sony’s unanticipated secret weapon for providing a superior gaming experience compared to titles on other platforms.
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