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Intel’s upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

Raunak Saha by Raunak Saha
August 20, 2021
in Technology
0
Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

Intel will not only step into the GPU market with Alchemist gaming graphics cards but also launch their Xe-HPC Ponte Vecchio GPU for servers and high-end workloads.

The company has powered on the Ponte Vecchio A0 silicon, and this is a huge announcement as it is a big bet Intel has laid, having made the first high-performance server GPU. On Intel Architecture Day 2021, Raja Koduri was there to unveil these amazing products, and Intel seems impressive at its first attempt.

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  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units
  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

Ponte Vecchio has achieved a whopping 45 TFLOPs of single-precision compute performance in its current A0 silicon version. Indeed, this is a new way of GPU as it is the first Xe-HPC-based processor to come with a multi-tile design, including Compute, Rambo, HBM, and EMIB tiles, a total of 47 tiles with 100 billion transistors.

Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

As we know, a multi-tile design involves connecting the parts of the GPU tiles together and ensure they work correctly. The team at Folsom has measured a whopping 5 TBps of memory fabric bandwidth and 2 TBps of connectivity bandwidth. Intel has even compared Ponte Vecchio to NVIDIA’s; you see a huge jump in performance which Intel is claiming.

Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

The main Xe-HPC Xe-Core, which is the building block of the GPU, will feature 8 Vector Engines and 8 Matrix Engines. Compared to the gaming-oriented Xe-HPG, Ponte Vecchio will have fewer Engines, but they operate at wider buses (512-bit and 4096-bit, respectively), while for HPG, those are 256-bit and 1024-bit, thus ensuring high bandwidth.

The Xe-HPC Slice will be combining 16 Xe-Cores, and interestingly, Ponte Vecchio will also be equipped with Ray Tracing Units, similar to the Xe-HPG, with each Xe-Core tied to a single RT unit. At the same time, Intel has demonstrated the use of these RT cores for Ray Traversal, Triangle Intersection, Bounding Box Intersection.

  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units
  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units
  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units
  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units
  • Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

Ponte Vecchio will be made available in both 1 and 2-stack configurations, so specs go up to 8 cores, 128 Xe-Cores, and 128 Ray Tracing Units. While the 2-stack configuration will have 8 memory controllers for HBM2e, and Xe Link will be used to couple Ponte Vecchio’s in multiple subsystems.

Intel's upcoming Xe-HPC Ponte Vecchio GPU will feature 128 Xe-Cores and 128 Ray Tracing Units

Intel has even confirmed that the Aurora supercomputer will be utilizing the upcoming Ponte Vecchio GPUs. Intel also showed off a single Aurora Blade that will constitute one computational unit of the supercomputing cluster. The high-performance Ponte Vecchio GPU will be making its way at the beginning of next year.

via Videocardz and Wccftech

Tags: IntelIntel Architecture Day 2021Intel Xe graphicsIntel Xe-HPC Ponte Vecchio GPUponte VecchioXe HPC GPU
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