The National University of Juridical Sciences (NUJS) has significantly contributed to understanding the rapidly evolving online gaming landscape in India with the launch of the book “Online Gaming in India: Technology, Policy, and Challenges.” Edited by esteemed professors Dr. Shameek Sen and Dr. Lovely Dasgupta, this groundbreaking publication offers a comprehensive exploration of the technological advancements, regulatory frameworks, and policy complexities that define this burgeoning industry.
Table of Contents
‘Online Gaming in India: Technology, Policy, and Challenges’ Launched by NUJS
A Deep Dive into Online Gaming
This meticulously curated book features contributions from leading legal experts, scholars, and researchers, providing readers with a nuanced perspective on the challenges and opportunities shaping the online gaming sector in India. The chapters delve into critical topics such as:
- The intersection of law and emerging technologies like artificial intelligence, Web3, and the metaverse.
- An in-depth analysis of fantasy gaming and its implications.
- A comparative study of global and Indian regulatory approaches to online gaming.
Designed for professionals, academics, and students in law, technology, and related fields, this book serves as an essential resource for anyone looking to understand the implications of this fast-growing sector.
Published by Chapman & Hall, UK, the book is readily available through Routledge’s platform for scholarly works, making it accessible to a global audience.
Launch Event Highlights
The launch event, organized by NUJS’s Centre for Technology, Entertainment, and Sports Law (CTESL), featured a panel discussion on the online gaming industry and its contributions to India’s economic and social development. The event was honored by the presence of distinguished guests, including Shri Vikramjit Sen, retired Justice of the Supreme Court of India, and Shri Sanjib Banerjee, retired Chief Justice of the Madras and Meghalaya High Courts.
Prominent speakers included:
- Vikramjit Banerjee, Additional Solicitor General
- Y.K. Sinha, Former Chief Information Commissioner of India
- Dr. Yatan Pal Singh Balhara, Professor of Psychiatry at AIIMS, New Delhi
- Amrit Kiran Singh, Founder President of the Skill Online Games Institute
- Sudipta Bhattacharjee, Partner at Khaitan & Co.
- Arjya B Majumdar, Professor at Jindal Global Law School
- Jay Sayta, Technology and Gaming Lawyer
Insights from Industry Leaders
During the launch, Justice Vikramjit Sen emphasized the importance of the gaming industry in developing new technologies and driving growth. He remarked, “Each chapter of this book is well-researched, addressing particular aspects of gaming in India and allowing readers to draw their own conclusions. The beautifully printed and thoughtfully compiled work is a go-to resource for anyone with even a remote interest in this industry.”
Mr. Amrit Kiran Singh added, “This is a nascent industry with tremendous potential for the Indian economy. This book, in conjunction with the ‘Skill-Chance Framework’ developed by Dr. Bimal Roy of the Indian Statistical Institute, provides regulators with the data and tools needed to create effective regulations. The framework will help avoid fragmentation of the industry into categories like E-Sports, Video Games, Real Money Games, and Free-to-Play Games, which could hinder the ‘Ease of Doing Business’ initiative promoted by the Modi government.”
A Global Resource
“Online Gaming in India: Technology, Policy, and Challenges” is not just a book; it’s a vital resource for understanding the future of online gaming in India. With its global availability, it can be accessed at Routledge.
As the online gaming industry continues to grow and evolve, this publication stands as a testament to the importance of informed dialogue and research in shaping the future of gaming in India. Whether you are a legal professional, a student, or simply an enthusiast, this book is an essential addition to your library.