Apple’s Game Porting Toolkit might be a revolutionary product for Mac Gaming

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Apple Game Porting Toolkit might be able to bring a boom to mac gaming. As we know, Apple has announced a new developer tool that seeks to make it much easier to convert games from Windows 11 to macOS.

The Game Porting Toolkit, which was announced as part of WWDC 2023, is intended to allow developers to run DirectX 12 Windows-based games on macOS very instantaneously. The toolkit effectively works as a translation layer for games, allowing them to run on macOS and tap into the power of Apple’s M1 and M2 chip families.

The Game Porting Toolkit will handle many of the more complicated aspects of getting a game designed for Windows to operate on macOS.

Game Porting Toolkit
credit: wccftech

“If you’re a developer who builds games for Windows or gaming consoles, you’ll find it is now easier than ever to bring your games to Mac by using the new Game Porting Toolkit, which significantly accelerates your development using three simple steps,” explained Brandon Corey, an Apple director. 

If this sounds familiar, it’s because Valve’s Steam Deck works in a similar way, translating Windows games to run on the Linux-based SteamOS and the Deck’s hardware via its Proton layer. Proton isn’t perfect, and not all games work well or at all on the Steam Deck, but such compatibility layers do open up the possibility of PC-like gaming on several platforms.

The Game Porting Toolkit is already available to developers if they have access to macOS Sonoma, and it appears to be in use.

Selim Sandal, a YouTube user, posted a video of Cyberpunk 2077 operating on the M2 Max chip with the Game Porting Toolkit. And the notoriously demanding game appears to be operating quite well; admittedly, it is being utilised with one of Apple’s most powerful chips.

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