A series of Battlefield 6 weapons have been confirmed after being caught in the recent reveal trailer released on July 24, 2025. The brand new game has taken the internet by storm, with Battlefield content creator @TorbisXD managing to spot iconic weapons like the M4A1 Carbine, GALIL ACE 7.62, and UMP-45 in the official footage.
These weapons showcase EA’s commitment to bringing back beloved firearms while introducing new additions to the franchise’s extensive arsenal. The confirmed weapons span across all four classes, ensuring diverse combat experiences for every playstyle.
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Complete Battlefield 6 Weapons List
The reveal trailer provided the first official glimpse at the game’s weapon roster, featuring a mix of franchise classics and potential newcomers across all weapon categories.
Weapon Name | Type | Likely Class | Franchise History |
---|---|---|---|
G36 | Assault Rifle | Assault | Featured in BF2, BF3, BF4, BF2042 |
M4A1 Carbine | Assault Rifle | Assault | Long-standing franchise staple |
HK433 | Assault Rifle | Assault | Modern addition to series |
MPX | SMG | Engineer | Compact weapon system |
UMP-45 | SMG | Engineer | Multiple previous appearances |
MP5 | SMG | Engineer | Classic franchise weapon |
GALIL ACE 7.62 | Battle Rifle | Assault/Support | Powerful rifle variant |
RPK | LMG | Support | Soviet-era support weapon |
MH | LMG | Support | Heavy machine gun option |
HK417 | DMR | Recon | Designated marksman rifle |
A2 | Sniper Rifle | Recon | Precision long-range option |
TAVOR | Assault Rifle | Assault | Israeli bullpup design |
M60 | LMG | Support | Vietnam War-era classic |
SV-98 | Sniper Rifle | Recon | Russian precision rifle |
AKM | Assault Rifle | Assault | AK platform variant |
39M | Unknown | TBD | New addition speculation |
18M | Shotgun | Engineer | Close-quarters combat |
1014 | Shotgun | Engineer | Semi-automatic shotgun |
Class-Based Weapon Distribution
Different types of Battlefield 6 weapons will be assigned to suitable classes in the game. There are four specific classes, including Assault, Engineer, Support, and Recon, with each specializing in specific weapon categories.
Class Specializations:
- Assault Class: Assault Rifles (M4A1, G36, HK433, TAVOR, AKM)
- Engineer Class: SMGs and Shotguns (UMP-45, MP5, MPX, 18M, 1014)
- Support Class: LMGs (RPK, M60, MH, GALIL ACE 7.62)
- Recon Class: Sniper Rifles and DMRs (SV-98, HK417, A2)
This information was revealed in a recent Class System update via Battlefield Labs, confirming EA’s return to the traditional class-based weapon restrictions that fans have requested.
Franchise Legacy Weapons Return
Guns such as the M4A1 Carbine and the AK have a long-standing history in the Battlefield franchise. Variations of the AK, such as AK-47, AK-101, and AKMS, have previously been featured in titles, such as Battlefield 2 and Battlefield Vietnam.
The G36 is a classic German weapon previously featured in Battlefield 2, 3, and 4, as well as in Battlefield 2042 in different variations. SMGs, such as the UMP-45 and MP5, and LMGs, such as the M60, have also made multiple appearances in previous titles.
Enhanced Gunplay and Physics
Fans of the franchise can essentially play with some of their favorite guns and experience a new level of destructive power in Battlefield 6. The game makes a point of having engaging and thrilling physics, involving both gunplay and overall battle mechanics.
It’s possible that all the guns feel different from how they used to, which is natural with improvements and adjustments tailored for the brand-new title. The enhanced physics engine promises more realistic weapon handling and ballistics.
For comprehensive FPS gaming guides and weapon analysis, visit TechnoSports.co.in’s FPS section for expert strategies and loadout recommendations.
NATO vs Pax Armata Conflict
Battlefield 6 will see the NATO forces clash against a powerful military organization known as Pax Armata. The scale of the battle will be epic, and so will be the weapons, with each faction likely having access to specific weapon variants.
This conflict setting explains the diverse weapon selection, featuring both Western NATO weapons (M4A1, G36, HK417) and Eastern Bloc alternatives (AKM, RPK, SV-98), providing authentic combat experiences.
Beta Testing and Launch Expectations
With the open beta confirmed, players will soon experience these weapons firsthand. EA has indicated that classic class weapons will be available during beta testing, allowing players to provide feedback on weapon balance and mechanics.
For detailed gaming hardware reviews and battlefield performance optimization, explore our Gaming Hardware section on TechnoSports.co.in.
Visit the official Battlefield website for the latest updates, beta registration, and launch information.
Stay updated with the latest Battlefield 6 news, weapon guides, and FPS gaming strategies at TechnoSports.co.in for comprehensive coverage of the most anticipated shooter releases.
Frequently Asked Questions (FAQs)
Q1: What weapons have been officially confirmed for Battlefield 6 and how were they revealed?
A1: Battlefield 6 weapons were confirmed through the official reveal trailer released on July 24, 2025, with content creator @TorbisXD identifying specific weapons in the footage. The confirmed weapons include assault rifles (M4A1 Carbine, G36, HK433, TAVOR, AKM), SMGs (UMP-45, MP5, MPX), LMGs (RPK, M60, GALIL ACE 7.62), sniper rifles (SV-98, HK417), and shotguns (18M, 1014). These weapons span across all four classes: Assault, Engineer, Support, and Recon, following the traditional class-based weapon system.
Q2: How will the class system work with weapons in Battlefield 6 and which weapons belong to each class?
A2: Battlefield 6 returns to the traditional four-class system with specific weapon specializations: Assault class focuses on assault rifles like M4A1, G36, and AKM; Engineer class specializes in SMGs (UMP-45, MP5, MPX) and shotguns (18M, 1014); Support class uses LMGs including RPK, M60, and GALIL ACE 7.62; and Recon class employs sniper rifles and DMRs like SV-98 and HK417. This information was confirmed through Battlefield Labs’ Class System update, indicating EA’s response to fan feedback requesting the return of classic class-based weapon restrictions.