Seventeen years after its release, Grand Theft Auto IV continues to hold one of gaming’s most coveted positions—the third-highest rated game of all time on Metacritic. With an astounding 98/100 score, it sits behind only The Legend of Zelda: Ocarina of Time and SoulCalibur, proving that Niko Bellic’s gritty journey through Liberty City wasn’t just a moment in gaming history—it was a revolution that still resonates today.
The Numbers That Tell a Story
When Rockstar Games launched GTA 4 in April 2008, critics didn’t just praise it—they celebrated it. The game swept Game of the Year awards from Giant Bomb, Kotaku, GameTrailers, Time Magazine, and The New York Times. At the 2008 Spike Video Game Awards, it dominated with eight nominations and three wins, including Best Action Adventure Game and the prestigious Game of the Year title.
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GTA 4’s Legacy at a Glance
| Achievement | Details |
|---|---|
| Metacritic Score | 98/100 (3rd highest ever) |
| Release Date | April 2008 |
| Major Awards | Game of the Year (multiple outlets) |
| Cultural Impact | Influenced Red Dead Redemption, The Witcher 3 |
| Notable Recognition | Best Performance by Human Male (Michael Hollick) |
| Expansion Success | The Ballad of Gay Tony won Best DLC |
What Made GTA 4 Legendary
While modern games chase photorealism and massive open worlds, GTA 4 succeeded because it nailed something more fundamental—storytelling that felt human. Niko Bellic wasn’t a caricature; he was an Eastern European immigrant wrestling with guilt, searching for redemption in a city that chewed up and spit out dreamers like him.

The game introduced the revolutionary Euphoria physics engine, making every movement, collision, and ragdoll effect feel unnervingly realistic. Cover-based shooting felt tactical and deliberate, a stark departure from the arcade-style gunplay of previous GTA titles. Liberty City itself became a character—dense, atmospheric, and alive in ways that pushed the PlayStation 3 and Xbox 360 to their absolute limits.
Beyond technical achievements, GTA 4’s moral choice system forced players to confront consequences. Unlike the power fantasy of most open-world games, this was a story about compromise, loss, and the American Dream’s dark underbelly. That mature narrative approach influenced nearly every major open-world release that followed, from Red Dead Redemption to modern RPGs.
Indian gaming fans have witnessed GTA’s cultural impact firsthand. As highlighted in our coverage of Indian gamers’ reactions to GTA 6, the franchise continues to shape content creation and streaming culture, with creators like TechnoGamerz building massive audiences through GTA gameplay.
The Competitive Landscape
GTA 4’s 98 score places it in rarefied air. Only two games ever scored higher on Metacritic, and both represent their own era-defining moments. The Legend of Zelda: Ocarina of Time revolutionized 3D adventure gaming, while SoulCalibur set the gold standard for fighting games on the Dreamcast. That GTA 4 stands alongside these titans after 17 years speaks to its enduring quality.
Many modern games chase higher scores through polish and iteration, but few capture lightning in a bottle the way GTA 4 did. While GTA 6 faces its own challenges, with debates around realism versus chaos shaping expectations, GTA 4 reminds us that critical acclaim comes from bold creative choices, not just technical prowess.

Why It Still Matters
In today’s gaming landscape of live-service models and endless DLC, GTA 4 represents something increasingly rare—a complete, cohesive vision that didn’t compromise its artistic integrity. It proved that blockbuster games could tackle serious themes without sacrificing entertainment value.
The game’s multiplayer laid the groundwork for GTA Online’s billion-dollar success, while its DLC—particularly The Ballad of Gay Tony—showed how post-launch content could expand narratives meaningfully. Even GTA Online’s current weekly deals owe a debt to the foundation GTA 4 built.
FAQs
Q: How does GTA 4’s score compare to GTA 5?
GTA 5 received critical acclaim with a 97 Metacritic score—just one point below GTA 4. While GTA 5 offered more content, refined mechanics, and eventually GTA Online’s massive success, critics felt GTA 4’s narrative depth and mature storytelling gave it a slight edge. Both games are considered masterpieces, but GTA 4’s darker, more grounded approach resonated uniquely with reviewers in 2008.
Q: Why hasn’t any modern GTA game surpassed GTA 4’s Metacritic score?
GTA 4 arrived at a perfect cultural moment—it pushed technical boundaries while delivering unprecedented narrative maturity in open-world gaming. Modern GTAs face higher expectations, larger scope challenges, and more critical scrutiny. GTA 5 came incredibly close, and while GTA 6 may match or exceed it, breaking into Metacritic’s top three requires revolutionary innovation rather than iterative improvement—something that’s increasingly difficult in today’s established gaming landscape.







