The Last of Us: Remastered and Enhanced will feature new visuals, game features, and, as described on the PlayStation Blog on Friday, a variety of accessibility options that are both new and carry over from The Last of Us Part 2. Naughty Dog is remastering and enhancing The Last of Us for the PlayStation 5. One of those new capabilities makes exciting new use of the DualSense controller features on the PS5.
According to Matthew Gallant, the game’s director, Naughty Dog will improve subtitles for in-game conversation by making use of the vibration features of the gamepad. “a feature that plays dialogue through the PS5 DualSense controller as haptic feedback. That way a deaf player can feel the way a line is delivered, can feel the emphasis, along with the subtitles to give some sense of how that line is delivered,” according to Gallant.
“We’re expecting this to be an accessible experience for blind players, for deaf players, for players with motor accessibility needs,” Gallant said. “The biggest new feature we have are audio descriptions for cinematics. We partnered with Descriptive Video Works, a professional service whose background is TV, movies and video game trailers, and integrated it into the cutscenes and across all our localized languages.”
Naughty Dog described the extensive list of accessibility features coming to its PS5 game at the PlayStation Blog. These features include presets for vision, hearing, and motor accessibility, as well as granular control options, visual aids and magnification, anti-motion sickness considerations, game difficulty settings, interface options, and considerations for anti-motion sickness.