- The company expands its talent pool with the opening of the second studio in Pune
- The new studio will also host SuperGaming’s tech like motion capture which is being done in-house for Indus too
April 13, 2022 (Pune, India) – SuperGaming, India’s leading gaming company has
opened a new studio in Pune, India. The studio will focus on the development of Indus
— the company’s recently announced Indo-futuristic battle royale for PC, mobile, and
consoles. This is the company’s second studio in Pune. The first is its headquarters which
will continue to work on and refine its games in development. These include an
upcoming web3 title as well as updates to hits such as MaskGun and Silly Royale.
“Indus is our most ambitious game to date,” says Roby John, SuperGaming co-founder
and CEO. “And while we’ve been growing our skill set to match our vision for the game,
we’ve also been hiring extensively for it, so much so that we were running out of space
to host all teams comfortably. With that in mind, we decided to move Indus development
over to a brand new studio.”
The new space has been uniquely crafted to create an atmosphere for creativity to
flourish. It is also filled with art and life-sized props from the game to align with the
ambitious world being built. It will also host SuperGaming’s tech like motion capture
which is being done in-house for the game as well.
“Back in the day, we built our first office space with the intention of making it the quietest
place to write code,” says John. “With this studio, we wanted to make sure our
developers have a creative location to craft our biggest game ever.”
SuperGaming Opens New Studio for Indus — an Indo-Futuristic Battle Royale for PC, Mobile, and Consoles
The developers working on Indus are a multidisciplinary team focussing on every aspect
of the game. These include art, animation, game design, programming, net code, quality
assurance, and more.
Indus is slated to be playable in 2022 and is the company’s biggest project to date. The
the game utilises the Indus Engine — SuperGaming’s fully custom-built sandbox shooter
tech stack which is a necessity for scalability, networking, and bringing the game to
mobile, with ease.
A specialist in the mobile games space, SuperGaming’s decision to target PC and
console platforms are in line with the goal of making games in India for the world.
Indus follows SuperGaming’s recent hits, social game Silly Royale, which recently
clocked 17 million players and multiplayer shooter MaskGun which has garnered over
60 million players.
For more on Indus, check out the developer blog that’s updated weekly as well as
Discord, Twitter, and Instagram for the latest behind-the-scenes updates.