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Elden Ring to be capped at maximum 60FPS

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Elden Ring is an upcoming action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment.  

The year is coming to an end, however, we are still nowhere near the number of games that were promised to us. And there are also many titles that will be launched soon at the beginning of 2021.  

Coming to FromSoftware game studio, we have some pretty amazing titles launched for PC by them, and the most famous out of them all is the Dark Souls series, the game is tough! That’s the only description that does it justice. 

But the Dark Souls have been stuck at the maximum framerate of 30 fps for quite a while now, however, it’s good to hear that FromSoftware’s upcoming Elden Ring will run “up to” 60 frames per second. 

However, similar to Dark Souls 3 before it, you won’t be uncapping that 60 fps unless you use an inevitable post-launch mod. The maximum resolution is also set at 4K though Elden Ring will also support HDR. Tantalizingly, raytracing will also come to Elden Ring, though that will come “via a patch.” It’s unclear whether that’ll be a launch patch or come later. 

Other specs details are yet to come to light, and since this week’s Closed Network Test isn’t coming to PC, it’ll probably be a little while before we know what you’ll need to run Elden Ring. 

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Publisher Bandai Namco followed that up by revealing all five playable classes available in the RPG’s Network Test. The Elden Ring release date is February 25, 2022.

source

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