Finally, the much-anticipated gaming tech we have been waiting to see from AMD has been launched and demoed today. As anticipated, this super-resolution technology is independent of the platform, GPU or even the CPU used, so even an old GeForce gamer can use AMD’s tech to upscale the gaming experience.
So, AMD FidelityFX Super Resolution will support all Radeon RX graphics cards, including RX Vega, RX 500, RX 5000 and RX 6000 series, along with its APUs and NVIDIA GPUs. As per the leaked patent, AMD confirms using a spatial upscaling technique to generate a “super-resolution” image from every input frame.
This is a unique approach and can help all gamers without depending on the platform you are gaming or the hardware you are using. So, the tech does not depend on history buffers or motion vectors, neither does it require any pre-game training.
The NVIDIA DLSS competitor was also demoed within Godfall, a first-party AMD title optimized around their RDNA 2 architecture. So, AMD’s FSR will work on various performance settings, similar to NVIDIA DLSS, so you can choose which resolution you want to game at and how much advantage you want to get using the tech.
- Native 4K Resolution – 49 FPS
- FSR Ultra Mode – 78 FPS
- FSR Quality Mode – 99 FPS
- FSR Balanced Mode – 120 FPS
- FSR Performance Mode – 150 FPS
So, this is a good bump in performance at 4K Epic settings along with raytracing, and you see up to 150FPS in performance mode. So, on a Radeon RX 6800 XT, you see 60% better performance at Ulta Quality preset while in performance mode it is over 3 times faster.
Not only this, AMD has even demoed its tech running on an older GTX 1060 graphics card from its competitor and showed better results. AMD said with FidelityFX Super Resolution, gamers running on an older GPU can upscale gaming performance up to 41%, like on a GTX 1060.
This approach will make AMD stand apart from NVIDIA, limiting DLSS to only RTX customers until now. AMD has also confirmed that 10 studios will support FSR across various game engines, and more information is expected to land on the 22nd of June when the tech officially launches.
AMD’s tech requires less work and lets gamers enjoy more regardless of the hardware and platform, so more game developers can integrate this tech into games in no time. So, at launch, you expect more games, and in less time, AMD could overtake NVIDIA’s DLSS game library.