The Xbox Series X|S FPS Boost feature will target the Xbox One titles, but still, there is a chance that it might boost the performance as well of the original Xbox and Xbox 360 titles.
Pure Xbox reported that speaking during the recent Kinda Funny Xcast, Jason Ronald from Xbox has confirmed that the older Xbox games are still under evaluation. Right now, they set their focus on Xbox One titles as the technology performs best with the previous generation games.
“Right now, we’re focused primarily on Xbox One generation titles because we’ve seen the best results there. We’re still evaluating, can we bring this technology back to Xbox 360 games or original Xbox games?”
Jason Ronald also described the technology that makes the Xbox Series X|S FPS Boost feature possible by saying that it will not work on every game.
“The techniques that we’ve come up with will not work on every title. We’ve actually gotten some games working, and honestly, I’m playing the game; it’s super awesome, it’s buttery smooth, but then all of a sudden, we realize, oh, this character over in the corner is animating twice as fast. Or, maybe three-quarters of the way through a game, all of a sudden we find a physics-breaking bug because the system’s running the game so fast that the game doesn’t actually know how to handle that.”
Last week, the Xbox Series X|S first FPS Boosted titles have been revealed, which include Watch Dogs 2, UFC 4, and Far Cry 4.
“We’re excited to announce the first backward compatible titles that will support FPS Boost – available beginning today – are Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4, and Watch Dogs 2. We chose this initial collection of titles because they are popular among fans and highlight several different ways that FPS Boost can improve your experience. For example, New Super Lucky’s Tale can now run up to 120 frames per second (fps), and UFC 4 delivers improved framerate performance specifically on Xbox Series S and can now run at 60fps.”