Overwatch 2 didn’t look like a huge part of BlizzConline’s opening ceremony, but Jeff Kaplan and the other important members of the development team shared a ‘Behind the Scenes’ video where we saw many new tidbits about the sequel to the first-person shooter game of 2016.
The video features two new locations that are situated in popular real-life cities: New York and Rome, with the former set to be in any one map used in the latest Push mode. In many areas combat is being improved, ranging from few animations to sounds, with every weapon getting a ‘2.0 sound pass’.
Testing is internally in the works to assess the passive abilities depending on the role. Tanks do have the knockback reduction, but they are also able to generate less charge for their Ultimate when enemies are shooting at them. Damage dealing characters have gained a movement speed bonus and support heroes have auto-healing which starts ticking after it is being damaged for some time, same as the Mercy’s passive. Tanks are going to receive a bit modified tactical role. Now, they will be more toe-to-toe brawlers than the characters who need to stand back and protect their teammates.
Then the discussion shifted to the new feature of Overwatch 2: Hero Missions. There will be ‘hundreds’ of those, and they come hand in hand with the character progressions, and Blizzard introduced the latest talent system where players can customize their characters in a different way. You’’ find dynamic weather in the missions and they can take place at several times of the day.
Overwatch 2 isn’t going to come out this year but the developers promised about lot more communication to come in the upcoming months. So, stay tuned with us for more updates.