At CES 2021 event, NVIDIA has announced some new NVIDIA DLSS titles after the resizable BAR support, GeForce RTX 3060, and Ampere laptop announcements. These include Outriders, Call of Duty: Warzone and People Can Fly’s thirds person looter shooter game.
Lee Singleton (Head of Studio at Square Enix External Studios): DLSS is a performance-enhancing game changer!
Eric Lavoie (Executive Producer at Beenox): We were excited to bring NVIDIA DLSS to Call of Duty®: Black Ops Cold War this year. It was a great addition for our players to increase their game performance on PC and we look forward to bringing this to Warzone.
Edge of Eternity from Studio Midgar will also get NVIDIA DLSS this month, whereas Iron Conflict has already received it.
We have now three games in our hand which have been confirmed to feature both RTX and NVIDIA DLSS. The first one is Medium from Bloober Team. The rest two are F.I.S.T: forged in Shadow Torch and Five Nights AT Freddy’s: Security Breach.
Andrew Dayton (Co-Founder / CEO Steel Wool Studios): The game is a massive leap for the franchise in terms of scale and depth of gameplay. Working closely with the wizards at NVIDIA, the PC version of Security Breach is incorporating many of the cutting edge RTX technologies such as Raytracing, Global Illumination, and DLSS. These technologies ratchet up the immersion and frights!
One more thing is, NVIDIA Reflex latency-lowering technology has been announced to be coming soon to Overwatch and Rainbow Six Siege.
John Huelin (Tech Lead 3D, Ubisoft): NVIDIA Reflex is coming to Rainbow Six Siege soon. If you want to reduce system latency and get the best Rainbow Six Siege gaming experience, enable Reflex when it launches.
Ryan Greene (Lead Graphics Engineer, Overwatch): NVIDIA Reflex will optimize input latency in Overwatch, leading to the most responsive gameplay.